Every 5s, Khepri applies a shield to himself and nearby allied gods for 2% of the target's Maximum Health for 15s. The rate is slowed to every 10s while in combat. (Max 10%)
Khepri lunges forward, dealing damage to enemies he passes through. If he connects with an enemy god he stops, grabs them, and starts pulling them backwards. Enemies are silenced for the duration of the pull.
Khepri rolls the sun forward, setting ablaze all enemies it touches, reducing physical protections, and dealing damage over time. Allies that are hit take reduced damage from enemies for the duration.
Khepri calls down the sun's ire at the target location, dealing damage and rooting all targets in the area.
Khepri blesses an allied god, immediately cleansing them of all crowd control as well as granting them Movement Speed, and immunity to slow effects. If the marked ally would die while blessed, they are instead revived with a percentage of their maximum Health at Khepri's location.
|Tidehunter (Dota 2)|
|Jeraziah (Heroes of Newerth)|
|Ogre Magi (Dota 2)|
|Wraith King (Dota 2)|
|Johanna (Heroes of the Storm)|
|Anub'arak (Heroes of the Storm)|
|Skarner (League of Legends)|
|Sion (League of Legends)|
|Blacksmith (Heroes of Newerth)|
|E.T.C. (Heroes of the Storm)|
|Amun-Ra (Heroes of Newerth)|