Each time Erlang Shen hits an enemy with a Basic Attack, his dog hits as well for 15% of his Basic Attack power, which triggers items for Basic Attacks at 15% of their normal damage and can Critical Hit.
Erlang Shen opens his third eye and analyzes the enemy's strengths and weaknesses. When activated, Erlang Shen gains additional Physical Damage on each strike, and ignores Basic Attack movement penalties for the duration. While on Cooldown, successful Basic Attacks reduce the Cooldown of this ability.
Erlang Shen launches a spear that damages enemies on impact. Enemies in the dead center of the effect when it lands are Crippled and Rooted in place.
Erlang Shen transforms into a Mink or Turtle and charges forward. Mink: Damages all enemies, stopping on first god hit and increasing Attack Speed for 6s. Turtle: Knocks up all enemies in path and gains a health shield for 12s.
Erlang Shen Taunts nearby Enemy gods, gaining Damage Mitigation for the next 4s. Afterwards, if Erlang Shen is still alive he is Healed for a flat amount plus 15% of his Maximum Health.
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