After using any ability, Athena's next Basic Attack is a ranged attack, hitting all enemies it passes through, and dealing an additional +25% of her Magical Power as damage.
Athena powers up for a dash. While dashing, Athena will pass through minions, stop and hit the first enemy god she encounters, dealing damage and slowing all she hits. If she hits an enemy, Athena gains one stack of Block (max 3), absorbing the next Basic Attack from any god that hits her.
Athena releases a shockwave of power from her shield, Taunting enemy gods, and forcing them to fight or chase her.
Athena summons a group of Athenian warriors who do damage upon arrival, and after 2s strike for additional damage.
Athena picks a single allied god anywhere in the world, and launches herself up into the air, landing next to that god 4.2 seconds later. During that 4.2 seconds, the allied god mitigates 20% of the damage they're taking. Enemies nearby when Athena lands take damage.
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|Legionnaire (Heroes of Newerth)|
|Vi (League of Legends)|
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|Cthulhuphant (Heroes of Newerth)|
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|Hecarim (League of Legends)|
|Magmus (Heroes of Newerth)|
|E.T.C. (Heroes of the Storm)|
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|Gragas (League of Legends)|