Ronan may cast his abilities freely. Ronan's wards are empowered by his heightened sense of hearing, augmenting normal ward vision with sight over walls and terrain.
Ronan dashes in target direction, resetting his basic attack cooldown and causing his next basic attack within 5 seconds to deal bonus physical damage. The bonus is equal to 20% / 25% / 30% / 35% / 40% of Ronan's Basic Attack damage. Ronan will not dash through terrain with Bolt.
Ronan throws his vim ampoules into the air around him. After 0.75 seconds they inject into him, removing all disabling effects. If any disabling effect was removed, Ronan gains 18% / 22% / 27% / 31% / 35% increased Movement Speed for 3 seconds.
Ronan throws a burning flask in target direction, impacting on the first target hit or after reaching max distance. On The House deals between 40 / 65 / 90 / 115 / 140 (+0.3) to 60 / 95 / 130 / 165 / 200 (+0.6) physical damage to all targets in a cone and reveals them for 3 seconds. The damage dealt is decreased against targets that are further from the impact point.
Ronan embodies Justice for the next 6 seconds, causing his basic attacks during this period to deal 50 / 75 / 100 (+0.2) bonus physical damage to his primary target and additionally ricochet to nearby enemy Shaper with the lowest percent Health to deal 75 / 110 / 145 (+0.6) physical damage. Reckoning will seek out 2 targets to damage if Ronan is attacking with a Bolt-enhanced basic attack.
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