King of Masks may freely cast his abilities.
King of Masks fires a tentacle in target direction, slowing the first enemy hit by 30% / 35% / 40% / 45% / 50% for 3 seconds. A group of 3 Tentacles spawns when a target is hit or the projectile ends. After a brief delay, each Tentacle deals 25 / 45 / 65 / 85 / 105 (+0.35) magical damage to a nearby enemy, resulting in 105 / 165 / 225 / 285 / 345 (+1.05) total magical damage if they all strike the same target. Flourish: The tentacle will root the target for 1.0 / 1.25 / 1.50 / 1.75 / 2.0 seconds.
First Cast: King of Masks dashes in target direction, empowering either his next Captivate or Endless Delights with an additional effect for the next 4 seconds. If an enemy Shaper witnesses the empowered cast, King of Masks may recast Flourish to dash again. Recast: King of Masks dashes forward, but does not gain an empowered cast.
King of Masks lobs a sac packed with eggs to target location, spawning 6 eggs lasting 3 seconds. Enemies who step on an egg take 55 / 90 / 125 / 160 / 195 (+0.5) magical damage. Eggs deal 25% damage to targets hit multiple times. Flourish: Enemies who step on an egg within 1.5 seconds of being placed release a fever of skates and are feared for 0.75 / 0.875 / 1.0 / 1.125 / 1.25 seconds.
King of Masks throws his Cage to target location. The Cage slows all nearby enemies by 40%. After a brief delay, the Cage erupts pulling in all nearby enemies and dealing 150 / 225 / 300 (+0.7) magical damage.
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