Last Modified: 10/13/2017 11:09:16 AM
CRYSTAL SPIRES: Skarner's presence causes a number of Crystal Spires to appear at set points on the battlefield, which can be captured by champions who stand near them for 2 seconds. Once captured, Crystal Spires are owned until contested and the defending team can stand on the spire to prevent the opposing team from capturing it.
Crystal Spires grant 30 split among its captors upon being captured, or 15 if only a single champion participated in its capture, and provide sight around them for 1.5 seconds upon being captured, becoming impossible to recapture for 15 seconds.
CRYSTAL CHARGE: While within range of a Crystal Spire controlled by his team, or while an enemy is stunned with Fracture or suppressed with Impale, Skarner gains bonus movement speed, bonus attack speed and restores 2% maximum mana every second.
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