Last Modified: 5/4/2017 11:50:14 PM
In a faraway place known as Lokfar there was a seafaring marauder called Kegan Rodhe. As was his people's way, Kegan sailed far and wide with his fellows, stealing treasures from those unlucky enough to catch their attention. To some, he was a monster; to others, just a man. One night, as they sailed through the arctic waters, strange lights danced over the frozen wastes. There was something hypnotic about them; it was something that drew them to it like moths to a flame. Trekking across the frozen waste, they came to a cave covered in ancient runes. The meaning of the runes long lost to them, Kegan led the way inside. There, inside a perfect cage of ice floated a dancing column of flame. There was no way such a thing should be burning, especially not in this place. However, its movement was as hypnotic as a siren's song, captivating and seductive. While the others stayed back, Kegan could not help but approach it while holding out his hand...
That is the last thing Kegan Rodhe remembers, for now his body belongs to Brand. It is a creature of olden times, perhaps even a casualty of the Rune Wars. It is known in ancient texts as the Burning Vengeance. It is a creature of pure fiery hate that exists for no other reason than to lay waste the world of men and yordles. No one is quite sure how Brand found his way to Valoran, but he began his predations at once. Overcome by Demacian forces, he was given a choice: fight within the confines of the League or die. Naturally, he chose to use his destructive powers in the League, for now...
''This place will burn, not by cinder flying or breath of wind, but by the vengeance of my hand.''
Brand's abilities set his targets ablaze upon damaging them, dealing 2% of target's maximum health over 4 seconds as magic damage, stacking up to 3 times, and empowering his abilities against them. The damage against monsters is capped at 320.
At 3 stacks, an area around the target is highlighted. After 2 seconds, all targets within the area take 12% - 16% (based on level)(+ 1.5% per 100 AP) of their max. health as magic damage. The explosion will still trigger if the target dies to the third ability or during the delay.
Brand cannot stack Blaze on enemies who have exploded in the past 4 seconds.
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