Alistar tramples the ground for 5 seconds, damaging nearby units every 0.5 seconds
Every Trample pulse that hits at least one enemy champion grants Alistar 1 Trample stack, capped at 5
At 5 Trample stacks, Alistar's next basic attack against a champion deals additional magic damage and stuns the target for 1 second
Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air for 1.5 seconds.
Alistar rams a target with his head, dealing damage and knocking the target back.
Alistar gains Triumph stacks when applying hard crowd control to enemy champions and when nearby units die, healing himself and the closest ally when he reaches 7 stacks
Alistar lets out a wild roar, removing all crowd control effects on himself, and reducing incoming physical and magical damage for the duration.
|E.T.C. (Heroes of the Storm)|
|Tidehunter (Dota 2)|
|The Margrave (Gigantic)|
|Malphite (League of Legends)|
|Lord Knossos (Gigantic)|
|Galio (League of Legends)|
|Muradin (Heroes of the Storm)|
|Amumu (League of Legends)|
|Pearl (Heroes of Newerth)|
|Rakan (League of Legends)|